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Volume
4 No. 2, April 2008
China Media Research,
Volume
4
No.
2
Exploration the Position and Value of the Animation-cartoon Industry in China TV News Communication
A Cross-Cultural Comparison of Gender Representation in Massively Multiplayer Online Role-Playing Games: A Study of Taiwan and the United States
Gamers' Lifecycle and Narrative Structure: The Comparison of Online Gamers' Experiences in the Legend of Mir II and World of Warcraft
Emotional Disclosure and Construction of the Poetic "Other" in a Chinese Online Dating Site
Varied Journalistic Reporting of a Specific Issue in China
International Expansion & Market Entry of Mainland Chinese Businesses in Germany within the Context of Culture
Some Western Technical Terms in Late Ming and Their Implications for Cultural Transformation: "脑囊"(Brain)、"几何"(Geometry)、"地球"(Globe)、and "契丹"(Cathay)
The Idea of Verbal Communication in Early Buddhism
How Americans Use Silence and Silences to Communicate
Theorizing about Intercultural Communication: Dynamic Semiotic and Memetic Approaches to Intercultural Communication (A Commentary)
Book Review: Harmonious Intercultural Communication Based on Localization - Communication Intentions of J. Z. Edmondson's Selected International Papers in Intercultural Communication
A Conversation with Chris Hedges Former New York Times Correspondent and author of War is a Force that Gives Us Meaning
The Future of Newspapers: An Interview with Geoffrey Sands
Intercultural Communication Studies by ACCS Scholars on the Chinese: An Updated Bibliography
Source:
China Media Research